![retroarch snes borders retroarch snes borders](https://2.bp.blogspot.com/-ERq5C_ufGy0/WbPyrPY-UZI/AAAAAAAARJ0/fTeQ5T8dIjANlU3PR5J0AcxexIkXiKM9wCEwYBhgL/s1600/gba.png)
If you take a look at Image 2 where I am using lr-imame4all to run Street Fighter II, there are small borders to the top of bottom of the screen. See the link below, Image 1 (see each image's comments also for additional info). I have set up my Pi to use over-scanning, which I adjusted slightly so that EmulationStation basically fills the entire screen. Stay tuned here on Hackinformer.I was just wondering if anyone could help me out with some issues I have observed with borders.
![retroarch snes borders retroarch snes borders](https://i.pinimg.com/originals/44/07/8c/44078c73b38605f5c9369970ba4c1476.jpg)
All pictures today came from them so much gratitude for them from me! Visit the respective links below and give them the due credit they deserve. But the files INSIDE the folder must all be named the very same names that they are in every other folder in “backgrounds”.Īs I said at the beginning, NeoGaf has some really great artists working on borders. So make certain that if you’re making a 12th border for instance you name is “12_whatever” without quotes and you can replace the word whatever with whatever word you’d like. png files also need to be named the same names, you cannot choose the name as they get called by the software. You’ll see that they’re all numbered followed by an underscore and then a single word “11_midnight” for instance. * Note* Every folder with a border style in it follows a naming pattern. png file in Photoshop and create your own! Now, feel free to visit the NeoGaf links below to download a custom pack and place it in the backgrounds folder that you just copied to your SNES Classic or you can take one of the folders that is in the background folder and open it and take and edit each. Step 11:Ĭopy the p8173_ownbgs file into this folder. Return to the root of the SNES Classic once more. This will be the writable version of the borders. Once you’re in that folder, copy the entire “backgrounds” folder into that folder. Now you need to navigate to /var/lib/hakchi/rootfs/usr/share/ . Once that is complete, go back to the root of the SNES Classic. Navigate to /user/share/ and copy the “backgrounds” folder onto your PC. Once you’re connecting, you’ll see all of the folders in the root. Now, in the FTP program, type in 127.0.0.1 for the host, the port is 1021, the username is root and the password is clover. You need to use an independent FTP program. To clarify, you cannot use the “Open FTP client” option because that’s a read-only function. Make certain that FTP Server is check-marked, if not, do so. Start hakchi 2.2x and go up to the Tools option at the top of the program. Remember where you save it, you’ll need it for later. FileZilla is a free and easy to use FTP program and is what I used for the mod that we’re talking about today. Lastly, this tutorial also assumes that you know how to use an FTP program. In either regard, there is a new version of hakchi out which is 2.21d, head on over to Cluster_M’s github to find it.
![retroarch snes borders retroarch snes borders](https://i.ytimg.com/vi/Vlm-0jpyyss/maxresdefault.jpg)
But if you’re familiar already with most of the ins and outs of hakchi 2.20, that’s great. To that end, I recommend that you read our step by step tutorials over adding more SNES games and/or putting RetroArch on your device first. You’re going to hit the ground running if this is your starting point.
![retroarch snes borders retroarch snes borders](https://www.retroarch.com/images/shader-console-2.png)
One thing to note, you should definitely already know how to be improving your Super Nintendo Classic before ever really attempting to do the custom borders. I also let you know how to edit your own if you’re an artist extrodinaire! Let’s begin! You can find more information about that at the bottom of this article. You’ll find that NeoGaf already has users on their site dedicated to crafting some really great border content. I’ve poured over the steps to adding custom borders to your Super Nintendo/Super Famicom and made them as easy to follow and understand as possible. Today I’ve got a nice little how-to for you all who want to get the most out of your SNES Classic.